Recomendations
Student's Guide to User Charts
It is very important to always consider the age to whom the instructions are directed, most of the children are aged between 4, 5, and 6 years old. Even though some children at this age are already in the attempt to read and some have already achieve it, is important to not assumed everyone does. That is why as preschool teachers and professional educators, we recommend that the instructions are accompanied by graphics or icons that allow children inferred what the written instructions indicate.
Take as an example the following statement:
Write your name:
___________________________________
Student Journal
Considering that the student journal, showed a just one level of difficulty for children, limiting students to answer "Yes" or "No", is evident that is required another kind of opportunities for children to answer. For example:
Could it be that instead of children only respond with a "Yes" or "No", include listed images or pictures of the possible answers that the teacher or facilitator expected from students, asking the to comment and justify their answers, or use other techniques such as the pedagogical question.
Focus on "Explore"
We suggest to give children the opportunity to explore experiential way what the game was made for, or put an example that allows children to get an idea roughly what we are explaining and asking them to perform. It is very valuable if the teacher's guide gives the ideas to generate activities but also to consider valuable the child through play, and let them explore what they want to publicize.
Therefore, let us give an example (link) very consistent with what is proposed a game of "Basic needs" which could be taken as an idea for another development that meets the objectives of the game itself.
It is very important to always consider the age to whom the instructions are directed, most of the children are aged between 4, 5, and 6 years old. Even though some children at this age are already in the attempt to read and some have already achieve it, is important to not assumed everyone does. That is why as preschool teachers and professional educators, we recommend that the instructions are accompanied by graphics or icons that allow children inferred what the written instructions indicate.
Take as an example the following statement:
Write your name:
___________________________________Student Journal
Considering that the student journal, showed a just one level of difficulty for children, limiting students to answer "Yes" or "No", is evident that is required another kind of opportunities for children to answer. For example:
Could it be that instead of children only respond with a "Yes" or "No", include listed images or pictures of the possible answers that the teacher or facilitator expected from students, asking the to comment and justify their answers, or use other techniques such as the pedagogical question.
Focus on "Explore"
We suggest to give children the opportunity to explore experiential way what the game was made for, or put an example that allows children to get an idea roughly what we are explaining and asking them to perform. It is very valuable if the teacher's guide gives the ideas to generate activities but also to consider valuable the child through play, and let them explore what they want to publicize.
Therefore, let us give an example (link) very consistent with what is proposed a game of "Basic needs" which could be taken as an idea for another development that meets the objectives of the game itself.
Bibliography
Ministry of Popular Power for Science, Technology and Industry Intermediate
Bolivarian Government of Venezuela
http://www.rena.edu.ve/primeraetapa/Ciencias/planta1.html
Standing in Experiment, "Plants and Water
http://www.rena.edu.ve/primeraetapa/Ciencias/swf/plantas_agua.swf.
Ministry of Popular Power for Science, Technology and Industry Intermediate
Bolivarian Government of Venezuela
http://www.rena.edu.ve/primeraetapa/Ciencias/planta1.html
Standing in Experiment, "Plants and Water
http://www.rena.edu.ve/primeraetapa/Ciencias/swf/plantas_agua.swf.